发布到xcode,打包上手机,进界面就绿屏

0 投票
最新提问 12月 5, 2017 用户: shengyihua88 (120 分)
权限都加了,手机进去就是绿屏,xcode,unity,easyAR都是最新的版本

1个回答

0 投票
最新回答 12月 5, 2017 用户: albert52 (37,800 分)
Hi,

绿屏?有没有报错信息或log输出?
发表于 12月 5, 2017 用户: shengyihua88 (120 分)
2017-12-05 17:23:19.277865+0800 ProductName[6383:3336403] [DYMTLInitPlatform] platform initialization successful

2017-12-05 17:23:19.364620+0800 ProductName[6383:3336290] -> registered mono modules 0x101ab9280
-> applicationDidFinishLaunching()
Player data archive not found at `/var/containers/Bundle/Application/470DAEA8-FA2B-44D7-8745-8F6A8ACC4E2F/ProductName.app/Data/data.unity3d`, using local filesystem
2017-12-05 17:23:19.671427+0800 ProductName[6383:3336290] Metal GPU Frame Capture Enabled
2017-12-05 17:23:19.672274+0800 ProductName[6383:3336290] Metal API Validation Disabled
2017-12-05 17:23:19.851405+0800 ProductName[6383:3336290] [MC] Lazy loading NSBundle MobileCoreServices.framework
2017-12-05 17:23:19.855245+0800 ProductName[6383:3336290] [MC] Loaded MobileCoreServices.framework
2017-12-05 17:23:19.900944+0800 ProductName[6383:3336290] [MC] System group container for systemgroup.com.apple.configurationprofiles path is /private/var/containers/Shared/SystemGroup/systemgroup.com.apple.configurationprofiles
2017-12-05 17:23:19.972802+0800 ProductName[6383:3336290] refreshPreferences: HangTracerEnabled: 0
2017-12-05 17:23:19.972909+0800 ProductName[6383:3336290] refreshPreferences: HangTracerDuration: 500
2017-12-05 17:23:19.972973+0800 ProductName[6383:3336290] refreshPreferences: ActivationLoggingEnabled: 0 ActivationLoggingTaskedOffByDA:0
-> applicationDidBecomeActive()
GfxDevice: creating device client; threaded=1
Initializing Metal device caps: Apple A9 GPU
Initialize engine version: 2017.2.0f3 (46dda1414e51)
=================================================================
Main Thread Checker: UI API called on a background thread: -[UIApplication delegate]
PID: 6383, TID: 3336414, Thread name: (none), Queue name: NSOperationQueue 0x1c0231f00 (QOS: UNSPECIFIED), QoS: 0
Backtrace:
4   ProductName                         0x0000000100d48434 UnityCurrentOrientation + 60
5   ProductName                         0x0000000100d35d00 __UnityCoreMotionStart_block_invoke + 108
6   Foundation                          0x0000000185f39310 <redacted> + 16
7   Foundation                          0x0000000185e799e4 <redacted> + 72
8   Foundation                          0x0000000185e69620 <redacted> + 848
9   libdispatch.dylib                   0x0000000184ef1048 <redacted> + 16
10  libdispatch.dylib                   0x0000000184ef86c8 <redacted> + 288
11  libdispatch.dylib                   0x0000000184ef1048 <redacted> + 16
12  libdispatch.dylib                   0x0000000184ef86c8 <redacted> + 288
13  libdispatch.dylib                   0x0000000184ef8574 <redacted> + 104
14  Foundation                          0x0000000185f3afe8 <redacted> + 376
15  libdispatch.dylib                   0x0000000184ef1048 <redacted> + 16
16  libdispatch.dylib                   0x0000000184ef93d4 <redacted> + 428
17  libdispatch.dylib                   0x0000000184ef7cd4 <redacted> + 604
18  libdispatch.dylib                   0x0000000184efe1c8 <redacted> + 596
19  libdispatch.dylib                   0x0000000184efdf10 <redacted> + 120
20  libsystem_pthread.dylib             0x0000000185197120 _pthread_wqthread + 1268
21  libsystem_pthread.dylib             0x0000000185196c20 start_wqthread + 4
2017-12-05 17:23:22.787251+0800 ProductName[6383:3336414] [reports] Main Thread Checker: UI API called on a background thread: -[UIApplication delegate]
PID: 6383, TID: 3336414, Thread name: (none), Queue name: NSOperationQueue 0x1c0231f00 (QOS: UNSPECIFIED), QoS: 0
Backtrace:
4   ProductName                         0x0000000100d48434 UnityCurrentOrientation + 60
5   ProductName                         0x0000000100d35d00 __UnityCoreMotionStart_block_invoke + 108
6   Foundation                          0x0000000185f39310 <redacted> + 16
7   Foundation                          0x0000000185e799e4 <redacted> + 72
8   Foundation                          0x0000000185e69620 <redacted> + 848
9   libdispatch.dylib                   0x0000000184ef1048 <redacted> + 16
10  libdispatch.dylib                   0x0000000184ef86c8 <redacted> + 288
11  libdispatch.dylib                   0x0000000184ef1048 <redacted> + 16
12  libdispatch.dylib                   0x0000000184ef86c8 <redacted> + 288
13  libdispatch.dylib                   0x0000000184ef8574 <redacted> + 104
14  Foundation                          0x0000000185f3afe8 <redacted> + 376
15  libdispatch.dylib                   0x0000000184ef1048 <redacted> + 16
16  libdispatch.dylib                   0x0000000184ef93d4 <redacted> + 428
17  libdispatch.dylib                   0x0000000184ef7cd4 <redacted> + 604
18  libdispatch.dylib                   0x0000000184efe1c8 <redacted> + 596
19  libdispatch.dylib                   0x0000000184efdf10 <redacted> + 120
20  libsystem_pthread.dylib             0x0000000185197120 _pthread_wqthread + 1268
21  libsystem_pthread.dylib             0x0000000185196c20 start_wqthread + 4
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1703bb000 -> priority: 1
UnloadTime: 0.856958 ms
EasyAR SDK Basic Version 2.1.0
ARBuilder: ImageTracker (EasyAR.ImageTrackerBehaviour) bind CameraDevice (EasyAR.CameraDeviceBehaviour)
EasyAR.ARBuilder:EasyBuild()
EasyAR.EasyARBehaviour:Initialize()
 
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2017-12-05 17:23:24.911725+0800 ProductName[6383:3336290] [MC] Reading from public effective user settings.
EasyAR is running with an unsupported graphics API of type -16
EasyAR.ARCameraBaseBehaviour:Update()
 
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

If the display fails, please consider to change your graphics API setting.
EasyAR.ARCameraBaseBehaviour:Update()
 
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-> applicationWillResignActive()
-> applicationDidEnterBackground()
发表于 12月 5, 2017 用户: shengyihua88 (120 分)
绿屏和很多黑色块抖动。。。。。。。
欢迎来到 EasyAR Q&A ,有什么不懂的可以尽管在这里提问,你将会收到社区其他成员的回答。
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