EasyAR Mega 在xcode中编译成功,卡在初始化easyar.EasyARController:AttemptInitializeOnLoad()

0 投票
最新提问 12月 6, 2023 用户: 18516348162 (140 分)
修改于 12月 7, 2023 用户:18516348162
[Subsystems] Loading plugin UnityARKit for subsystem ARKit-Input...
[Subsystems] UnityARKit successfully registered Provider for ARKit-Input
[Subsystems] Loading plugin UnityARKit for subsystem ARKit-Meshing...
[Subsystems] Failed to initialize subsystem ARKit-Meshing [error: 1]
New input system (experimental) initialized
2023-12-06 10:54:36.964767+0800 NativeiOSApp[11655:882854] [assertion] Error acquiring assertion: <Error Domain=RBSAssertionErrorDomain Code=3 "Target is not running or required target entitlement is missing" UserInfo={RBSAssertionAttribute=<RBSDomainAttribute| domain:"com.apple.webkit" name:"Background" sourceEnvironment:"(null)">, NSLocalizedFailureReason=Target is not running or required target entitlement is missing}>
2023-12-06 10:54:36.964854+0800 NativeiOSApp[11655:882854] [ProcessSuspension] 0x1164b8b40 - ProcessAssertion: Failed to acquire RBS Background assertion 'WebProcess Background Assertion' for process with PID 11660, error: Error Domain=RBSAssertionErrorDomain Code=3 "Target is not running or required target entitlement is missing" UserInfo={RBSAssertionAttribute=<RBSDomainAttribute| domain:"com.apple.webkit" name:"Background" sourceEnvironment:"(null)">, NSLocalizedFailureReason=Target is not running or required target entitlement is missing}
UnloadTime: 0.857375 ms
EasyAR Sense Unity Plugin Version 4.7.0+3298.2d7435a8
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
easyar.EasyARController:Initialize(String)
easyar.EasyARController:Initialize()
easyar.EasyARController:AttemptInitializeOnLoad()

测试环境:

unity2022.3.10

ARFoundation5.0.7

xcode 15

EasyARSenseUnityPlugin_4.7.0+3337.0ad18f09

EasyARMegaStudio_2.6.1+3337.0ad18f09

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