I am having trouble accessing the sparse spatial map created via the android build and saved in the cloud. Can anyone help, in how can I obtain the map in unity to place persistent objects.
The persistent objects should be seen whenever the person opens the app in the same environment at the same position.
API calls // An example for persistent placing.
Anything is appreciated.
我无法访问通过android构建创建并保存在云中的稀疏空间地图。任何人都可以帮忙,如何才能统一获取地图以放置持久对象。
每当用户在相同环境中的相同位置打开应用程序时,都应看到持久对象。
API调用//持久放置的示例。
一切都赞赏。