#6 (null) in -[UIApplication _terminateWithStatus:] ()
#7 (null) in __98-[__UICanvasLifecycleMonitor_Compatability deactivateEventsOnly:withContext:forceExit:completion:]_block_invoke.271 ()
#8 (null) in _runAfterCACommitDeferredBlocks ()
#9 (null) in _cleanUpAfterCAFlushAndRunDeferredBlocks ()
#10 (null) in _afterCACommitHandler ()
有上万条的崩溃统计,但是测试的时候都没有发现闪退,请问下这是Unity版本原因还是我这边需要添加什么别的代码!
期待您的回复,谢谢